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Interactive Storytelling for Video Games
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Pages: 333
Authors: Josiah Lebowitz
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Type: BOOK - Published: 2012-09-10 - Publisher: Taylor & Francis

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What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really w
Character Development and Storytelling for Games
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Authors: Lee Sheldon
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This is the third edition of Character Development and Storytelling for Games, a standard work in the field that brings all of the teaching from the first two b
Video Game Storytelling
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UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on
Character Development and Storytelling for Games
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This is the third edition of Character Development and Storytelling for Games, a standard work in the field that brings all of the teaching from the first two b
Procedural Storytelling in Game Design
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Authors: Tanya X. Short
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This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interpl