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Pages: 626
Authors: Rick Parent
Categories: Computers
Type: BOOK - Published: 2007-11-01 - Publisher: Elsevier

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Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greate
Moving Innovation
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Pages: 373
Authors: Tom Sito
Categories: Computers
Type: BOOK - Published: 2015-08-21 - Publisher: MIT Press

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A behind-the-scenes history of computer graphics, featuring a cast of math nerds, avant-garde artists, cold warriors, hippies, video game players, and studio ex
Computer Animation
Language: en
Pages: 254
Authors: Nadia Magnenat-Thalmann
Categories: Computers
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media

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Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current developments in computer technology. Every
Computer Animation
Language: en
Pages: 166
Authors: Rita Street
Categories: Computers
Type: BOOK - Published: 1998 - Publisher:

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Chapters include a brief history of the industry, step-by-step breakdowns of animation projects-from concept to completion, an inside look at eleven top animati
Understanding Motion Capture for Computer Animation
Language: en
Pages: 267
Authors: Alberto Menache
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Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security