Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning

Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning
Author :
Publisher : IGI Global
Total Pages : 958
Release :
ISBN-10 : 9781799872733
ISBN-13 : 1799872734
Rating : 4/5 (33 Downloads)

Book Synopsis Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning by : Lane, Carol-Ann

Download or read book Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning written by Lane, Carol-Ann and published by IGI Global. This book was released on 2022-01-07 with total page 958 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emerging technologies are becoming more prevalent in global classrooms. Traditional literacy pedagogies are shifting toward game-based pedagogy, addressing 21st century learners. Therefore, within this context there remains a need to study strategies to engage learners in meaning-making with some element of virtual design. Technology supports the universal design learning framework because it can increase the access to meaningful engagement in learning and reduce barriers. The Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning provides theoretical frameworks and empirical research findings in digital technology and multimodal ways of acquiring literacy skills in the 21st century. This book gains a better understanding of how technology can support leaner frameworks and highlights research on discovering new pedagogical boundaries by focusing on ways that the youth learn from digital sources such as video games. Covering topics such as elementary literacy learning, indigenous games, and student-worker training, this book is an essential resource for educators in K-12 and higher education, school administrators, academicians, pre-service teachers, game developers, researchers, and libraries.


Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning Related Books

Developing 21st Century Literacies
Language: en
Pages: 0
Authors: Beth E. Tumbleson
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2011-09-30 - Publisher: ALA Neal-Schuman

DOWNLOAD EBOOK

Here is a guide that shows you how to help students develop the critical thinking and learning skills necessary for effective and engaged citizens in the 21st C
PISA 21st-Century Readers Developing Literacy Skills in a Digital World
Language: en
Pages: 216
Authors: OECD
Categories:
Type: BOOK - Published: 2021-05-04 - Publisher: OECD Publishing

DOWNLOAD EBOOK

Literacy in the 21st century is about constructing and validating knowledge. Digital technologies have enabled the spread of all kinds of information, displacin
21st Century Skills
Language: en
Pages: 263
Authors: Bernie Trilling
Categories: Education
Type: BOOK - Published: 2012-02-07 - Publisher: John Wiley & Sons

DOWNLOAD EBOOK

This important resource introduces a framework for 21st Century learning that maps out the skills needed to survive and thrive in a complex and connected world.
Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning
Language: en
Pages: 958
Authors: Lane, Carol-Ann
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2022-01-07 - Publisher: IGI Global

DOWNLOAD EBOOK

Emerging technologies are becoming more prevalent in global classrooms. Traditional literacy pedagogies are shifting toward game-based pedagogy, addressing 21st
Teacher Training and Professional Development: Concepts, Methodologies, Tools, and Applications
Language: en
Pages: 2283
Authors: Management Association, Information Resources
Categories: Education
Type: BOOK - Published: 2018-05-04 - Publisher: IGI Global

DOWNLOAD EBOOK

Regardless of the field or discipline, technology is rapidly advancing, and individuals are faced with the challenge of adapting to these new innovations. To re