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Learning is at its best when it is goal-oriented, contextual, interesting, challenging, and interactive. These same winning characteristics also define the best
Learning by Doing
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Designed for learning professionals and drawing on both game creators and instructional designers, Learning by Doing explains how to select, research, build, se
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Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technolo
Computer Games for Learning
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A comprehensive and up-to-date investigation of what research shows about the educational value of computer games for learning. Many strong claims are made for
Games and Simulations in Online Learning
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"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilitie