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Language: en
Pages: 198
Pages: 198
Type: BOOK - Published: 2020-12-14 - Publisher: BoD – Books on Demand
This book is intended for amateurs in go who would like to learn and employ the modern AI style. The AI style may seem confusing because there are so many tacti
Language: en
Pages: 624
Pages: 624
Type: BOOK - Published: 2020-06-29 - Publisher: O'Reilly Media
Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with
Language: en
Pages: 188
Pages: 188
Type: BOOK - Published: 2019-01-15 - Publisher: MIT Press
THE FUTURE OF GAME DESIGN IN THE AGE OF AI: Can games measure intelligence? And how will artificial intelligence inform games of the future? In Playing Smart, J
Language: en
Pages: 640
Pages: 640
Type: BOOK - Published: 2019-01-06 - Publisher: Simon and Schuster
Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After expos
Language: en
Pages: 244
Pages: 244
Type: BOOK - Published: 1973 - Publisher:
Handleiding voor beginnende go-spelers.