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Language: en
Pages: 220
Pages: 220
Type: BOOK - Published: 2011-02-25 - Publisher: CRC Press
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at t
Language: en
Pages: 220
Pages: 220
Type: BOOK - Published: 2011-02-25 - Publisher: CRC Press
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at t
Language: en
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Type: BOOK - Published: 2007-05-15 - Publisher: Rand Corporation
Describes the first phase (2001-2004) of Qatar's bold K-12 education reform initiative, Education for a New Era, based on RAND's experiences as part of this amb
Language: en
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Type: BOOK - Published: 2012-12-24 - Publisher: Springer Science & Business Media
This first book in the series will describe the Net Generation as visual learners who thrive when surrounded with new technologies and whose needs can be met wi
Language: en
Pages: 242
Pages: 242
Type: BOOK - Published: 2015 - Publisher: University of Chicago Press
An era of sweeping cultural change in America, the postwar years saw the rise of beatniks and hippies, the birth of feminism, and the release of the first video