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Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at t
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Describes the first phase (2001-2004) of Qatar's bold K-12 education reform initiative, Education for a New Era, based on RAND's experiences as part of this amb
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An era of sweeping cultural change in America, the postwar years saw the rise of beatniks and hippies, the birth of feminism, and the release of the first video