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Language: en
Pages: 256
Pages: 256
Type: BOOK - Published: 2022-08-17 - Publisher: McFarland
From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sol
Language: en
Pages: 260
Pages: 260
Type: BOOK - Published: 2017-09-07 - Publisher: Solaris
THE WORLD’S FIRST POST-TRUTH GAMING BOOK After rashly tweeting he would dream up an imaginary computer game for every ‘like’ received, Nate Crowley found
Language: en
Pages: 349
Pages: 349
Type: BOOK - Published: 2022-07-26 - Publisher: Taylor & Francis
This volume examines fifty of the most important video games that have contributed significantly to the history, development, or culture of the medium, providin
Language: en
Pages: 376
Pages: 376
Type: BOOK - Published: 2019-03-26 - Publisher: NYU Press
Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism b
Language: en
Pages: 605
Pages: 605
Type: BOOK - Published: 2012-10-12 - Publisher: Routledge
From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the i