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Type: BOOK - Published: 2019-05-31 - Publisher: Packt Publishing Ltd
Make your WebAssembly journey fun while making a game with it Key FeaturesCreate a WebAssembly game that implements sprites, animations, physics, particle syste
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Type: BOOK - Published: 2016-05-09 - Publisher: Springer
Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers face
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Type: BOOK - Published: 2017 - Publisher: Puzzling Plans LLC
With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C pro
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If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything yo