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Language: en
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Pages: 179
Type: BOOK - Published: 2022-10-30 - Publisher: Chong Lip Phang
SVG and Canvas (2D or WebGL) represent the different ways to create graphics on a web application programmatically. Unlike Canvas, SVG is
Language: en
Pages: 473
Pages: 473
Type: BOOK - Published: 2015-01-23 - Publisher: Chong Lip Phang
This fixed-layout eBook teaches all essential web technologies from A to Z. Skillfully written, extremely succinct, with a lot of tables, diagrams, examples and
Language: en
Pages: 319
Pages: 319
Type: BOOK - Published: 2016-09-15 - Publisher: Mercury Learning and Information
As part of the Pocket Primer series, this book provides an overview of the major aspects and the source code to use SVG. This Pocket Primer is primarily for sel
Language: en
Pages: 403
Pages: 403
Type: BOOK - Published: 2014-02-13 - Publisher: "O'Reilly Media, Inc."
Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL—the emerging web graphics
Language: en
Pages: 253
Pages: 253
Type: BOOK - Published: 2012 - Publisher: Addison-Wesley Professional
Presents practical instrucion and theory for using the features of HTML5 to create a online gaming applications.