Related Books
Language: en
Pages: 955
Pages: 955
Type: BOOK - Published: 2005-11-23 - Publisher: MIT Press
Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists
Language: en
Pages: 680
Pages: 680
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as
Language: en
Pages: 955
Pages: 955
Type: BOOK - Published: 2005-11-23 - Publisher: MIT Press
Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists
Language: en
Pages: 282
Pages: 282
Type: BOOK - Published: 2020-11-20 - Publisher: McFarland
Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. Bu
Language: en
Pages: 401
Pages: 401
Type: BOOK - Published: 2009-06-23 - Publisher: Jones & Bartlett Publishers
Game Design Foundations, Second Edition covers how to design the game from the important opening sentence, the “One Pager” document, the Executive Summary a