Related Books
Language: en
Pages: 480
Pages: 480
Type: BOOK - Published: 2011-11-30 - Publisher: John Wiley & Sons
The first computer simulation book for anyone designing or building a game Answering the growing demand for a book catered for those who design, develop, or use
Language: en
Pages: 578
Pages: 578
Type: BOOK - Published: 2009-09-17 - Publisher: John Wiley & Sons
"Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it'
Language: en
Pages: 403
Pages: 403
Type: BOOK - Published: 2008-10-07 - Publisher: John Wiley & Sons
Designed for learning professionals and drawing on both game creators and instructional designers, Learning by Doing explains how to select, research, build, se
Language: en
Pages: 174
Pages: 174
Type: BOOK - Published: 2011-04-12 - Publisher: National Academies Press
At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven qua
Language: en
Pages: 198
Pages: 198
Type: BOOK - Published: 2013-06-17 - Publisher: Routledge
Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practic