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The Oxford Handbook of Video Game Music and Sound
Language: en
Pages: 0
Authors: William James Gibbons
Categories: Video game music
Type: BOOK - Published: 2024 - Publisher:

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"The music and sounds of video games have become an inescapable part of our world. Not only do these sonic elements profoundly shape the experiences of billions
The Oxford Handbook of Interactive Audio
Language: en
Pages: 625
Authors: Karen Collins
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Oxford Handbooks

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What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive music
The Oxford Handbook of Interactive Audio
Language: en
Pages: 656
Authors: Karen Collins
Categories: Music
Type: BOOK - Published: 2014-04-04 - Publisher: Oxford University Press

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As audiences are increasingly no longer solely listeners but also active producer-consumers, and as video games and other interactive systems increasingly perme
The Oxford Handbook of Sound and Imagination
Language: en
Pages: 752
Authors: Mark Grimshaw-Aagaard
Categories: Music
Type: BOOK - Published: 2019-07-26 - Publisher: Oxford University Press

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Whether social, cultural, or individual, the act of imagination always derives from a pre-existing context. For example, we can conjure an alien's scream from p
The Oxford Handbook of Video Game Music and Sound
Language: en
Pages: 977
Authors: William Gibbons
Categories: Computers
Type: BOOK - Published: 2024 - Publisher: Oxford University Press

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Bringing together dozens of leading scholars from across the world to address topics from pinball to the latest in virtual reality, The Oxford Handbook of Video