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Language: en
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Type: BOOK - Published: 2024 - Publisher:
"The music and sounds of video games have become an inescapable part of our world. Not only do these sonic elements profoundly shape the experiences of billions
Language: en
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Type: BOOK - Published: 2014 - Publisher: Oxford Handbooks
What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive music
Language: en
Pages: 656
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Type: BOOK - Published: 2014-04-04 - Publisher: Oxford University Press
As audiences are increasingly no longer solely listeners but also active producer-consumers, and as video games and other interactive systems increasingly perme
Language: en
Pages: 752
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Type: BOOK - Published: 2019-07-26 - Publisher: Oxford University Press
Whether social, cultural, or individual, the act of imagination always derives from a pre-existing context. For example, we can conjure an alien's scream from p
Language: en
Pages: 977
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Type: BOOK - Published: 2024 - Publisher: Oxford University Press
Bringing together dozens of leading scholars from across the world to address topics from pinball to the latest in virtual reality, The Oxford Handbook of Video