Theory of Fun for Game Design

Theory of Fun for Game Design
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 259
Release :
ISBN-10 : 9781932111972
ISBN-13 : 1932111972
Rating : 4/5 (72 Downloads)

Book Synopsis Theory of Fun for Game Design by : Raph Koster

Download or read book Theory of Fun for Game Design written by Raph Koster and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.


Theory of Fun for Game Design Related Books

Theory of Fun for Game Design
Language: en
Pages: 259
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."

DOWNLOAD EBOOK

Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Theory Is Fun Grade 1
Language: en
Pages: 69
Authors: Maureen Cox
Categories: Music theory
Type: BOOK - Published: 1993 - Publisher: Conran Octopus

DOWNLOAD EBOOK

Theory is Fun
Language: en
Pages: 69
Authors: Maureen Cox
Categories: Music theory
Type: BOOK - Published: 1993 - Publisher:

DOWNLOAD EBOOK

Music Theory Is Fun
Language: en
Pages: 86
Authors: Maureen Cox
Categories:
Type: BOOK - Published: 2018-06-29 - Publisher: Mimast Incorporated

DOWNLOAD EBOOK

Music Theory is Fun Book 1, is the first in the newly revised five-book series by Maureen Cox. Using an attractive layout with clear examples and illustrations
All about Music Theory
Language: en
Pages: 224
Authors: Mark Harrison
Categories: Music
Type: BOOK - Published: 2009-07-01 - Publisher: Hal Leonard Corporation

DOWNLOAD EBOOK

Describes the fundamentals of music, covering such topics as music notation, scales and modes, chord progression, and song form and structure.