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Language: en
Pages: 417
Pages: 417
Type: BOOK - Published: 2003 - Publisher: Wordware Publishing, Inc.
Book & CD. Targeted for intermediate programmers with experience in C/C++ and the basics of game programming, this book illustrates a variety of development tec
Language: en
Pages: 360
Pages: 360
Type: BOOK - Published: 2004 - Publisher: Wordware Publishing, Inc.
This book features step-by-step examples in a major game programming areas such as graphics, GUI, networking, tiles, animation, and sound.
Language: en
Pages: 724
Pages: 724
Type: BOOK - Published: 2003 - Publisher:
Language: en
Pages: 658
Pages: 658
Type: BOOK - Published: 2002 - Publisher: Addison-Wesley Professional
This guide for developers and architects presents a technical overview of wireless Internet technology, applications, and content issues. The text begins with a
Language: en
Pages: 372
Pages: 372
Type: BOOK - Published: 2003-06-09 - Publisher: McGraw Hill Professional
Build games with techniques and insights from a pro.