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3ds Max Basics for Modeling Video Game Assets: Volume 1
Language: en
Pages: 435
Authors: William Culbertson
Categories: Computers
Type: BOOK - Published: 2019-04-15 - Publisher: CRC Press

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A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises crea
3ds Max Basics for Modeling Video Game Assets
Language: en
Pages: 483
Authors: William Culbertson
Categories: Computers
Type: BOOK - Published: 2021-03-09 - Publisher: CRC Press

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As a textbook for learning the fundamentals of modeling, rigging and animating 3D-modeled characters for use in video games, this step-by-step lesson book build
3ds Max Modeling for Games: Volume II
Language: en
Pages: 382
Authors: Andrew Gahan
Categories: Computers
Type: BOOK - Published: 2012-08-06 - Publisher: Taylor & Francis

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There's a new trend towards stylized, comic-style art, with the latest wave of 3D movies (a la Pixar ). Max users can do this kind of thing, and they want to le
3ds Max Modeling for Games
Language: en
Pages: 477
Authors: Andrew Gahan
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Type: BOOK - Published: 2013-01-17 - Publisher: CRC Press

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With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalP
3ds Max Modeling for Games
Language: en
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With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalP