Related Books
Language: en
Pages: 360
Pages: 360
Type: BOOK - Published: 2008 - Publisher: Charles River Media
"Course technology Cengage learning"--Cover.
Language: en
Pages: 276
Pages: 276
Type: BOOK - Published: 2007-11-30 - Publisher: IGI Global
"This book examines modern artificial intelligence to display how it may be applied to computer games. It spans the divide that exists between the academic rese
Language: en
Pages: 392
Pages: 392
Type: BOOK - Published: 2004-07-23 - Publisher: "O'Reilly Media, Inc."
Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others
Language: en
Pages: 350
Pages: 350
Type: BOOK - Published: 2018-02-17 - Publisher: Springer
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that ex
Language: en
Pages: 832
Pages: 832
Type: BOOK - Published: 1995-11 - Publisher: Coriolis Group
The Coriolis Group has brought together the most talented and business-savvy minds in the computer entertainment industry for the most comprehensive guide ever