Artificial Intelligence for Games

Artificial Intelligence for Games
Author :
Publisher : CRC Press
Total Pages : 898
Release :
ISBN-10 : 9781315360577
ISBN-13 : 1315360578
Rating : 4/5 (77 Downloads)

Book Synopsis Artificial Intelligence for Games by : Ian Millington

Download or read book Artificial Intelligence for Games written by Ian Millington and published by CRC Press. This book was released on 2018-12-14 with total page 898 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. "Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). Key Features * The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience. * Walks through the entire development process from beginning to end. * Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.


Artificial Intelligence for Games Related Books

Artificial Intelligence for Games
Language: en
Pages: 898
Authors: Ian Millington
Categories: Computers
Type: BOOK - Published: 2018-12-14 - Publisher: CRC Press

DOWNLOAD EBOOK

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the
Artificial Intelligence and Games
Language: en
Pages: 350
Authors: Georgios N. Yannakakis
Categories: Computers
Type: BOOK - Published: 2018-02-17 - Publisher: Springer

DOWNLOAD EBOOK

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that ex
AI for Games, Third Edition
Language: en
Pages: 997
Authors: Ian Millington
Categories: Art
Type: BOOK - Published: 2019-03-18 - Publisher: CRC Press

DOWNLOAD EBOOK

AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game i
AI for Games
Language: en
Pages: 85
Authors: Ian Millington
Categories: Computers
Type: BOOK - Published: 2021-11-15 - Publisher: CRC Press

DOWNLOAD EBOOK

What is artificial intelligence? How is artificial intelligence used in game development? Game development lives in its own technical world. It has its own idio
Playing Smart
Language: en
Pages: 188
Authors: Julian Togelius
Categories: Games & Activities
Type: BOOK - Published: 2019-01-15 - Publisher: MIT Press

DOWNLOAD EBOOK

THE FUTURE OF GAME DESIGN IN THE AGE OF AI: Can games measure intelligence? And how will artificial intelligence inform games of the future? In Playing Smart, J