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Cheating Online Games (Digital Short Cut)
Language: en
Pages: 71
Authors: Gary R. McGraw
Categories: Computers
Type: BOOK - Published: 2006-07-28 - Publisher: Addison-Wesley Professional

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This is the eBook version of the printed book. This digital Short Cut, delivered in Adobe PDF format for quick and easy access, is an introduction to issues wit
The Business and Culture of Digital Games
Language: en
Pages: 188
Authors: Aphra Kerr
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2006-03-18 - Publisher: SAGE

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This book explores the lifecycle of digital games. Drawing upon a broad range of media studies perspectives with aspects of sociology, social theory and economi
Connected Play
Language: en
Pages: 211
Authors: Yasmin B. Kafai
Categories: Computers
Type: BOOK - Published: 2013-10-11 - Publisher: MIT Press

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How kids play in virtual worlds, how it matters for their offline lives, and what this means for designing educational opportunities.
Defending Assessment Security in a Digital World
Language: en
Pages: 179
Authors: Phillip Dawson
Categories: Education
Type: BOOK - Published: 2020-10-26 - Publisher: Routledge

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Defending Assessment Security in a Digital World explores the phenomenon of e-cheating and identifies ways to bolster assessment to ensure that it is secured ag
Handbook of Multimedia for Digital Entertainment and Arts
Language: en
Pages: 764
Authors: Borko Furht
Categories: Computers
Type: BOOK - Published: 2010-03-10 - Publisher: Springer Science & Business Media

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The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment