Chris Crawford on Interactive Storytelling

Chris Crawford on Interactive Storytelling
Author :
Publisher : New Riders Publishing
Total Pages : 388
Release :
ISBN-10 : UOM:39015059237423
ISBN-13 :
Rating : 4/5 (23 Downloads)

Book Synopsis Chris Crawford on Interactive Storytelling by : Chris Crawford

Download or read book Chris Crawford on Interactive Storytelling written by Chris Crawford and published by New Riders Publishing. This book was released on 2005 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a game designer or new media storyteller, you know that the story is everything. However, figuring out how to tell it interactively-and in a way that keeps your audience coming back for more-can be challenging. Here to help you out (and to open your mind to ever more creative ways of producing those stories) is the man who created the cult publication The Art of Computer Game Design and who has devoted much of his career to that very topic: Chris Crawford. To highlight the path for future gains in the quest for a truly interactive story, Chris provides a solid sampling of what doesn't work, contrasting unsuccessful methodologies with those that hold promise for the future. Throughout you'll find examples of contemporary games that rely on different technologies-and learn the storytelling lessons to be garnered from each of the past methodologies. Within the context of interactive storytelling, Chris explores ways of providing conflict and challenge, the difference between low- and high-interactivity designs, the necessity to move beyond purely visual thinking (so that the player is engaged on multiple levels), and more.


Chris Crawford on Interactive Storytelling Related Books

Chris Crawford on Interactive Storytelling
Language: en
Pages: 615
Authors: Chris Crawford
Categories: Computers
Type: BOOK - Published: 2012-12-12 - Publisher: New Riders

DOWNLOAD EBOOK

As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even gre
Chris Crawford on Game Design
Language: en
Pages: 498
Authors: Chris Crawford
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: New Riders

DOWNLOAD EBOOK

Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers
Chris Crawford on Interactive Storytelling
Language: en
Pages: 417
Authors: Chris Crawford
Categories: Games & Activities
Type: BOOK - Published: 2004-10-06 - Publisher: Pearson Education

DOWNLOAD EBOOK

As a game designer or new media storyteller, you know that the story is everything. However, figuring out how to tell it interactively-and in a way that keeps y
How Language Works
Language: en
Pages: 715
Authors: David Crystal
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2007-03-29 - Publisher: Penguin UK

DOWNLOAD EBOOK

In this fascinating survey of everything from how sounds become speech to how names work, David Crystal answers every question you might ever have had about the
Interactive Storytelling
Language: en
Pages: 529
Authors: Andrew Glassner
Categories: Computers
Type: BOOK - Published: 2017-08-02 - Publisher: CRC Press

DOWNLOAD EBOOK

We are on the verge of creating an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid fo