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Computer Games as a Sociocultural Phenomenon
Language: en
Pages: 266
Authors: Andreas Jahn-Sudmann
Categories: Games & Activities
Type: BOOK - Published: 2008-01-17 - Publisher: Palgrave MacMillan

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In the course of their increasing sociocultural importance, the academic interest in computer games has been growing considerably in the last years. This profou
Computer Games and the Social Imaginary
Language: en
Pages: 229
Authors: Graeme Kirkpatrick
Categories: Games & Activities
Type: BOOK - Published: 2013-10-07 - Publisher: Polity

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Computer games have fundamentally altered the relation of self and society in the digital age. Analysing topics such as technology and power, the formation of g
Video Games
Language: en
Pages: 163
Authors: Arthur Asa Berger
Categories: Social Science
Type: BOOK - Published: 2017-07-28 - Publisher: Routledge

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From their inception, video games quickly became a major new arena of popular entertainment. Beginning with very primitive games, they quickly evolved into inte
Social Exclusion, Power, and Video Game Play
Language: en
Pages: 284
Authors: David G. Embrick
Categories: Social Science
Type: BOOK - Published: 2012-03-01 - Publisher: Lexington Books

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While many books and articles are emerging on the new area of game studies and the application of computer games to learning, therapeutic, military and entertai
An Introduction to Game Studies
Language: en
Pages: 415
Authors: Frans Mäyrä
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2008-02-18 - Publisher: SAGE

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An Introduction to Game Studies is the first introductory textbook for students of game studies. It provides a conceptual overview of the cultural, social and e