CryENGINE SDK Game Programming Essentials
Author | : Richard Marcoux III |
Publisher | : |
Total Pages | : |
Release | : 2013 |
ISBN-10 | : OCLC:1137175135 |
ISBN-13 | : |
Rating | : 4/5 (35 Downloads) |
Download or read book CryENGINE SDK Game Programming Essentials written by Richard Marcoux III and published by . This book was released on 2013 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "Packt video courses are designed to cover the breadth of the topic in short, hands-on, task-based videos. Each course is divided into short manageable sections, so you can watch the whole thing or jump to the bit you need. The focus is on practical instructions and screencasts showing you how to get the job done. This video course provides a hands-on approach to learning game programming with step-by-step instructions using C++ and Lua with the latest CryENGINE technology. If you want to get into game development as a game programmer this is the course for you. A basic to intermediate understanding of C++, along with a very basic understanding of the CryENGINE editor is needed to best understand this course."--Resource description page.