Related Books

Designing Games for Ethics: Models, Techniques and Frameworks
Language: en
Pages: 406
Authors: Schrier, Karen
Categories: Games & Activities
Type: BOOK - Published: 2010-12-31 - Publisher: IGI Global

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"This book brings together the diverse and growing community of voices on ethics in gaming and begins to define the field, identify its primary challenges and q
Designing Games for Ethics
Language: en
Pages:
Authors:
Categories: Computer games
Type: BOOK - Published: 2011 - Publisher:

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"This book brings together the diverse and growing community of voices on ethics in gaming and begins to define the field, identify its primary challenges and q
Design, Motivation, and Frameworks in Game-Based Learning
Language: en
Pages: 306
Authors: Tan, Wee Hoe
Categories: Education
Type: BOOK - Published: 2018-07-13 - Publisher: IGI Global

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Game-based learning relates to the use of games to enhance the learning experience. Educators have been using games in the classroom for years, and when tied to
We the Gamers
Language: en
Pages: 401
Authors: Karen Schrier
Categories: Education
Type: BOOK - Published: 2021 - Publisher: Oxford University Press

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Combining research-based perspectives and current examples including Minecraft and Animal Crossing : New Horizons, We the Gamers shows how games can be used in
Emotions, Technology, and Digital Games
Language: en
Pages: 364
Authors:
Categories: Psychology
Type: BOOK - Published: 2015-09-25 - Publisher: Academic Press

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Emotions, Technology, and Digital Games explores the need for people to experience enjoyment, excitement, anxiety, anger, frustration, and many other emotions.