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Digital Character Animation 3
Language: en
Pages: 321
Authors: George Maestri
Categories: Computers
Type: BOOK - Published: 2006-04-12 - Publisher: New Riders

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Whether you’re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help you bring your imagination to li
Character Animation in 3D
Language: en
Pages: 261
Authors: Steve Roberts
Categories: Art
Type: BOOK - Published: 2004 - Publisher: Taylor & Francis

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Improve your 3D animation by understanding the key traditional 2D skills. Learn the basics for producing original and exciting animation.
Digital Character Animation 2: Advanced techniques
Language: en
Pages: 226
Authors: George Maestri
Categories: Computers
Type: BOOK - Published: 1999 - Publisher: New Riders Publishing

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As soon as George Maestri's classic (digital) Character Animation was released, people began asking when he was going to do on edition for trully high-end users
Character Animation: 2D Skills for Better 3D
Language: en
Pages: 300
Authors: Steve Roberts
Categories: Art
Type: BOOK - Published: 2012-08-06 - Publisher: Taylor & Francis

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Improve your character animation with a mastery of traditional principles and processes including weight and balance, timing, walks, birds, fish, snakes, four l
Introducing Character Animation with Blender
Language: en
Pages: 840
Authors: Tony Mullen
Categories: Computers
Type: BOOK - Published: 2011-06-09 - Publisher: John Wiley & Sons

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Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Us