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Game Character Animation All in One
Language: en
Pages: 542
Authors: Les Pardew
Categories: Art
Type: BOOK - Published: 2007 - Publisher: Course Technology

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Within the world of video games, characters become almost living entities. Through the use of logic and artificial intelligence, the video-game character is abl
Game Anim
Language: en
Pages: 307
Authors: Jonathan Cooper
Categories: Computers
Type: BOOK - Published: 2021-04-19 - Publisher: CRC Press

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The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the lat
The Animator's Survival Kit
Language: en
Pages: 393
Authors: Richard Williams
Categories: Art
Type: BOOK - Published: 2012-09-25 - Publisher: Macmillan

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"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.
Inspired 3D Character Animation
Language: en
Pages: 254
Authors: Kyle Clark
Categories: Computers
Type: BOOK - Published: 2002 - Publisher: Muska & Lipman Publishing

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Clark's book takes an in-depth look at the methods and technology that professionals use to create realistic and believable characters using computer technology
Character Animation in 3D
Language: en
Pages: 261
Authors: Steve Roberts
Categories: Art
Type: BOOK - Published: 2004 - Publisher: Taylor & Francis

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Improve your 3D animation by understanding the key traditional 2D skills. Learn the basics for producing original and exciting animation.