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Language: en
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Pages: 186
Type: BOOK - Published: 2020-04-05 - Publisher: Vedat Yigitoglu
‘Game’ as a term, implies the game beyond its meaning and expands on it. This work solidifies the idea that, in essence games are “a form of communication
Language: en
Pages: 792
Pages: 792
Type: BOOK - Published: 2013-03-30 - Publisher: Springer Science & Business Media
Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and atte
Language: en
Pages: 222
Pages: 222
Type: BOOK - Published: 2014-07-18 - Publisher: MIT Press
A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World o
Language: en
Pages: 962
Pages: 962
Type: BOOK - Published: 1989 - Publisher: New Age International
This Book Is Designed To Serve As A Text For Management, Economics, Accountancy (Chartered And Cost Accountancy), And Commerce Students. The Book Covers Concept
Language: en
Pages: 364
Pages: 364
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press
To make the best decisions, you need the best information. However, because most issues in game theory are grey, nearly all recent research has been carried out