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Gamification for Human Factors Integration: Social, Education, and Psychological Issues
Language: en
Pages: 362
Authors: Bishop, Jonathan
Categories: Technology & Engineering
Type: BOOK - Published: 2014-01-31 - Publisher: IGI Global

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With the popularity and ease-of-access to internet technologies, especially social networking, a number of human-centered issues has developed including interne
Advances in Social and Occupational Ergonomics
Language: en
Pages: 667
Authors: Richard H.M. Goossens
Categories: Technology & Engineering
Type: BOOK - Published: 2019-06-06 - Publisher: Springer

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This book reports on cutting-edge research on social and occupational ergonomics, presenting innovative contributions to the optimization of sociotechnical mana
Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations
Language: en
Pages: 657
Authors: Bernardes, Oscar
Categories: Computers
Type: BOOK - Published: 2022-01-28 - Publisher: IGI Global

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Gaming is increasingly prevalent in our society and everyday lives as a form of leisure or competition. The typical aim of gaming is to gain a pleasant experien
Handbook of Research on Human-Computer Interfaces, Developments, and Applications
Language: en
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Authors: Rodrigues, João
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Type: BOOK - Published: 2016-06-29 - Publisher: IGI Global

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Human Computer Interaction (HCI) is easy to define yet difficult to predict. Encompassing the management, study, planning, and design of the ways in which users
Serious Games
Language: en
Pages: 344
Authors: Mariano Alcañiz
Categories: Computers
Type: BOOK - Published: 2017-11-14 - Publisher: Springer

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This book constitutes the proceedings of the Third Joint International Conference on Serious Games, JCSG 2017, held in Valencia, Spain, in November 2017. This c