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Geometric Algebra: An Algebraic System for Computer Games and Animation
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Type: BOOK - Published: 2009-05-20 - Publisher: Springer Science & Business Media

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Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This r
Mathematics for Computer Graphics
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John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality,
EVOLVE - A Bridge between Probability, Set Oriented Numerics, and Evolutionary Computation IV
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Numerical and computational methods are nowadays used in a wide range of contexts in complex systems research, biology, physics, and engineering. Over the last
Rotation Transforms for Computer Graphics
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Authors: John Vince
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Rotation transforms are used everywhere in computer graphics from rotating pictures in editing software, to providing an arbitrary view of a 3D virtual environm
Advanced Applications of Computational Mathematics
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This book “Advanced Applications of Computational Mathematics” covers multidisciplinary studies containing advanced research in the field of computational a