Human Walking in Virtual Environments

Human Walking in Virtual Environments
Author :
Publisher : Springer Science & Business Media
Total Pages : 405
Release :
ISBN-10 : 9781441984326
ISBN-13 : 1441984321
Rating : 4/5 (26 Downloads)

Book Synopsis Human Walking in Virtual Environments by : Frank Steinicke

Download or read book Human Walking in Virtual Environments written by Frank Steinicke and published by Springer Science & Business Media. This book was released on 2013-05-15 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a survey of past and recent developments on human walking in virtual environments with an emphasis on human self-motion perception, the multisensory nature of experiences of walking, conceptual design approaches, current technologies, and applications. The use of Virtual Reality and movement simulation systems is becoming increasingly popular and more accessible to a wide variety of research fields and applications. While, in the past, simulation technologies have focused on developing realistic, interactive visual environments, it is becoming increasingly obvious that our everyday interactions are highly multisensory. Therefore, investigators are beginning to understand the critical importance of developing and validating locomotor interfaces that can allow for realistic, natural behaviours. The book aims to present an overview of what is currently understood about human perception and performance when moving in virtual environments and to situate it relative to the broader scientific and engineering literature on human locomotion and locomotion interfaces. The contents include scientific background and recent empirical findings related to biomechanics, self-motion perception, and physical interactions. The book also discusses conceptual approaches to multimodal sensing, display systems, and interaction for walking in real and virtual environments. Finally, it will present current and emerging applications in areas such as gait and posture rehabilitation, gaming, sports, and architectural design.


Human Walking in Virtual Environments Related Books

Human Walking in Virtual Environments
Language: en
Pages: 405
Authors: Frank Steinicke
Categories: Technology & Engineering
Type: BOOK - Published: 2013-05-15 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

This book presents a survey of past and recent developments on human walking in virtual environments with an emphasis on human self-motion perception, the multi
Spatial Cognition VII
Language: en
Pages: 357
Authors: Christoph Hölscher
Categories: Computers
Type: BOOK - Published: 2010-07-30 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

This is the seventh volume of a series of books on fundamental research in spatial cognition. As with past volumes, the research presented here spans a broad ra
Virtual Environments ’95
Language: en
Pages: 324
Authors: Martin Göbel
Categories: Computers
Type: BOOK - Published: 1995-09-14 - Publisher: Springer

DOWNLOAD EBOOK

Virtual Environments - (VE) the new dimension in man-machine communication - have been developed and experienced in Europe since 1990. In September 1993 the fir
Virtual Reality for Physical and Motor Rehabilitation
Language: en
Pages: 242
Authors: Patrice L. (Tamar) Weiss
Categories: Medical
Type: BOOK - Published: 2014-07-24 - Publisher: Springer

DOWNLOAD EBOOK

While virtual reality (VR) has influenced fields as varied as gaming, archaeology and the visual arts, some of its most promising applications come from the hea
Handbook of Virtual Environments
Language: en
Pages: 1371
Authors: Kelly S. Hale
Categories: Computers
Type: BOOK - Published: 2014-09-10 - Publisher: CRC Press

DOWNLOAD EBOOK

A Complete Toolbox of Theories and TechniquesThe second edition of a bestseller, Handbook of Virtual Environments: Design, Implementation, and Applications pres