Learning Design Patterns with Unity

Learning Design Patterns with Unity
Author :
Publisher : Packt Publishing Ltd
Total Pages : 677
Release :
ISBN-10 : 9781805124160
ISBN-13 : 1805124161
Rating : 4/5 (60 Downloads)

Book Synopsis Learning Design Patterns with Unity by : Harrison Ferrone

Download or read book Learning Design Patterns with Unity written by Harrison Ferrone and published by Packt Publishing Ltd. This book was released on 2024-05-31 with total page 677 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build optimized games & elevate your skills with popular software design patterns in Unity 2023 and C#! Purchase of the print or Kindle book includes a free eBook in PDF format Key Features Craft engaging Unity 2023 games while mastering design patterns like Singleton, Object Pool, and more Write clean, reusable C# code using creational, behavioral, and structural patterns, tailored for the game development environment Go beyond basic design pattern usage and learn to customize and extend them for your unique game design needs Book DescriptionStruggling to write maintainable and clean code for your Unity games? Look no further! Learning Design Patterns with Unity empowers you to harness the fullest potential of popular design patterns while building exciting Unity projects. Through hands-on game development, you'll master creational patterns like Prototype to efficiently spawn enemies and delve into behavioral patterns like Observer to create reactive game mechanics. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices. By the end of this Unity 2023 book, the way you develop Unity games will change. You'll emerge not just as a more skilled Unity developer, but as a well-rounded software engineer equipped with industry-leading design patterns. What you will learn Implement a persistent game manager using the Singleton pattern Spawn projectiles efficiently with Object Pooling for optimized performance Build a flexible crafting system using the Factory Method pattern Design an undo/redo system for player movement with the Command pattern Implement a state machine to control a two-person battle system Modify existing character objects with special abilities using the Decorator pattern Who this book is for This book is your perfect companion if you're a Unity game developer looking to level up your C# skills and embrace industry standards for building robust games. Knowledge of Unity and basic C# programming is recommended.


Learning Design Patterns with Unity Related Books

Learning Design Patterns with Unity
Language: en
Pages: 677
Authors: Harrison Ferrone
Categories: Computers
Type: BOOK - Published: 2024-05-31 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Build optimized games & elevate your skills with popular software design patterns in Unity 2023 and C#! Purchase of the print or Kindle book includes a free eBo
Beginning C++ Game Programming
Language: en
Pages: 746
Authors: John Horton
Categories: Computers
Type: BOOK - Published: 2019-10-31 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 Key Features Learn game development and C++ with a fun,
Game Development Patterns with Unity 2021
Language: en
Pages: 232
Authors: David Baron
Categories: Computers
Type: BOOK - Published: 2021-07-30 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Solve your programming woes in Unity with practical design propositions Key FeaturesGain a comprehensive overview of Unity engine architecture and coding modelB
Game Development Patterns and Best Practices
Language: en
Pages: 383
Authors: John P. Doran
Categories: Computers
Type: BOOK - Published: 2017-04-27 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Utilize proven solutions to solve common problems in game development About This Book Untangle your game development workflow, make cleaner code, and create str
Game Development Patterns with Unreal Engine 5
Language: en
Pages: 254
Authors: Stuart Butler
Categories: Computers
Type: BOOK - Published: 2024-01-05 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Improve your game's code with design patterns to make it more readable, reusable, modular, and optimized, guided by an Unreal Authorized Instructor to enhance y