Literary Gaming

Literary Gaming
Author :
Publisher : MIT Press
Total Pages : 217
Release :
ISBN-10 : 9780262548830
ISBN-13 : 0262548836
Rating : 4/5 (30 Downloads)

Book Synopsis Literary Gaming by : Astrid Ensslin

Download or read book Literary Gaming written by Astrid Ensslin and published by MIT Press. This book was released on 2023-08-15 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works. In this book, Astrid Ensslin examines literary videogames—hybrid digital artifacts that have elements of both games and literature, combining the ludic and the literary. These works can be considered verbal art in the broadest sense (in that language plays a significant part in their aesthetic appeal); they draw on game mechanics; and they are digital-born, dependent on a digital medium (unlike, for example, conventional books read on e-readers). They employ narrative, dramatic, and poetic techniques in order to explore the affordances and limitations of ludic structures and processes, and they are designed to make players reflect on conventional game characteristics. Ensslin approaches these hybrid works as a new form of experimental literary art that requires novel ways of playing and reading. She proposes a systematic method for analyzing literary-ludic (L-L) texts that takes into account the analytic concerns of both literary stylistics and ludology. After establishing the theoretical underpinnings of her proposal, Ensslin introduces the L-L spectrum as an analytical framework for literary games. Based on the phenomenological distinction between deep and hyper attention, the L-L spectrum charts a work's relative emphases on reading and gameplay. Ensslin applies this analytical toolkit to close readings of selected works, moving from the predominantly literary to the primarily ludic, from online hypermedia fiction to Flash fiction to interactive fiction to poetry games to a highly designed literary “auteur” game. Finally, she considers her innovative analytical methodology in the context of contemporary ludology, media studies, and literary discourse analysis.


Literary Gaming Related Books

Literary Gaming
Language: en
Pages: 217
Authors: Astrid Ensslin
Categories: Social Science
Type: BOOK - Published: 2023-08-15 - Publisher: MIT Press

DOWNLOAD EBOOK

A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works. In this book, As
Gaming the Stage
Language: en
Pages: 305
Authors: Gina Bloom
Categories: Games & Activities
Type: BOOK - Published: 2018-07-10 - Publisher: University of Michigan Press

DOWNLOAD EBOOK

Illuminates the fascinating, intertwined histories of games and the Early Modern theater
Twisty Little Passages
Language: en
Pages: 306
Authors: Nick Montfort
Categories: Business & Economics
Type: BOOK - Published: 2005-02-11 - Publisher: MIT Press

DOWNLOAD EBOOK

A critical approach to interactive fiction, as literature and game. Interactive fiction—the best-known form of which is the text game or text adventure—has
New Directions in Popular Fiction
Language: en
Pages: 473
Authors: Ken Gelder
Categories: Fiction
Type: BOOK - Published: 2016-11-21 - Publisher: Springer

DOWNLOAD EBOOK

This book brings together new contributions in Popular Fiction Studies, giving us a vivid sense of new directions in analysis and focus. It looks into the histo
Video Games and Storytelling
Language: en
Pages: 327
Authors: Souvik Mukherjee
Categories: Social Science
Type: BOOK - Published: 2015-09-15 - Publisher: Springer

DOWNLOAD EBOOK

The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis ot