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Performativity in Art, Literature, and Videogames
Language: en
Pages: 330
Authors: Darshana Jayemanne
Categories: Social Science
Type: BOOK - Published: 2017-07-12 - Publisher: Springer

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This book modifies the concept of performativity with media theory in order to build a rigorous method for analyzing videogame performances. Beginning with an i
Live Performance and Video Games
Language: en
Pages: 269
Authors: Réjane Dreifuss
Categories: Performing Arts
Type: BOOK - Published: 2024-10-31 - Publisher: transcript Verlag

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Narrative strategies, immersion, interaction, participation, identification, multimodality, characters and the connection between physical and fictional or virt
The Performance of Video Games
Language: en
Pages: 231
Authors: Kelly I. Aliano
Categories: Games & Activities
Type: BOOK - Published: 2022-10-27 - Publisher: McFarland

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When viewed through the context of an interactive play, a video game player fulfills the roles of both actor and spectator, watching and influencing a game's st
The World Is Born From Zero
Language: en
Pages: 206
Authors: Cameron Kunzelman
Categories: History
Type: BOOK - Published: 2022-07-18 - Publisher: Walter de Gruyter GmbH & Co KG

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The World is Born From Zero is an investigation into the relationship between video games and science fiction through the philosophy of speculation. Cameron Kun
Representations of Poverty in Videogames
Language: en
Pages: 168
Authors: Adam Crowley
Categories: Social Science
Type: BOOK - Published: 2022-05-31 - Publisher: Springer Nature

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This book argues that videogames address contemporary, middle-class anxieties about poverty in the United States. The early chapters consider gaming as a modern