Real-Time Shadows

Real-Time Shadows
Author :
Publisher : CRC Press
Total Pages : 399
Release :
ISBN-10 : 9781568814384
ISBN-13 : 1568814380
Rating : 4/5 (84 Downloads)

Book Synopsis Real-Time Shadows by : Elmar Eisemann

Download or read book Real-Time Shadows written by Elmar Eisemann and published by CRC Press. This book was released on 2011-07-27 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal. Real-Time Shadows is a comprehensive guide to the theory and practice of real-time shadow techniques. It covers a large variety of different effects, including hard, soft, volumetric, and semi-transparent shadows. The book explains the basics as well as many advanced aspects related to the domain of shadow computation. It presents interactive solutions and practical details on shadow computation. The authors compare various algorithms for creating real-time shadows and illustrate how they are used in different situations. They explore the limitations and failure cases, advantages and disadvantages, and suitability of the algorithms in several applications. Source code, videos, tutorials, and more are available on the book’s website www.realtimeshadows.com.


Real-Time Shadows Related Books

Real-Time Shadows
Language: en
Pages: 399
Authors: Elmar Eisemann
Categories: Computers
Type: BOOK - Published: 2011-07-27 - Publisher: CRC Press

DOWNLOAD EBOOK

Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In rec
Real-Time Shadows
Language: en
Pages: 399
Authors: Elmar Eisemann
Categories: Computers
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press

DOWNLOAD EBOOK

Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In rec
Ray Tracing Gems
Language: en
Pages: 622
Authors: Eric Haines
Categories: Computers
Type: BOOK - Published: 2019-02-25 - Publisher: Apress

DOWNLOAD EBOOK

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers
Shadow Techniques for Interactive and Real Time Applications
Language: en
Pages: 179
Authors: Stefan Brabec
Categories:
Type: BOOK - Published: 2004 - Publisher: Cuvillier Verlag

DOWNLOAD EBOOK

GPU Gems 2
Language: en
Pages: 814
Authors: Matt Pharr
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Addison-Wesley Professional

DOWNLOAD EBOOK

More useful techniques, tips, and tricks for harnessing the power of the new generation of powerful GPUs.