Serious Game Design and Development: Technologies for Training and Learning

Serious Game Design and Development: Technologies for Training and Learning
Author :
Publisher : IGI Global
Total Pages : 382
Release :
ISBN-10 : 9781615207404
ISBN-13 : 1615207406
Rating : 4/5 (04 Downloads)

Book Synopsis Serious Game Design and Development: Technologies for Training and Learning by : Cannon-Bowers, Jan

Download or read book Serious Game Design and Development: Technologies for Training and Learning written by Cannon-Bowers, Jan and published by IGI Global. This book was released on 2010-02-28 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: "With an increasing use of vido games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by publisher.


Serious Game Design and Development: Technologies for Training and Learning Related Books

Serious Game Design and Development: Technologies for Training and Learning
Language: en
Pages: 382
Authors: Cannon-Bowers, Jan
Categories: Computers
Type: BOOK - Published: 2010-02-28 - Publisher: IGI Global

DOWNLOAD EBOOK

"With an increasing use of vido games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to
Design and Development of Training Games
Language: en
Pages: 571
Authors: Talib S. Hussain
Categories: Computers
Type: BOOK - Published: 2015 - Publisher: Cambridge University Press

DOWNLOAD EBOOK

Leaders in the field of serious games share practical guidelines and lessons learned from researching and developing learning games.
Serious Games and Edutainment Applications
Language: en
Pages: 694
Authors: Minhua Ma
Categories: Computers
Type: BOOK - Published: 2017-03-03 - Publisher: Springer

DOWNLOAD EBOOK

With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful
Entertainment Computing and Serious Games
Language: en
Pages: 549
Authors: Ralf Dörner
Categories: Computers
Type: BOOK - Published: 2016-10-05 - Publisher: Springer

DOWNLOAD EBOOK

The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and give
Handbook of Research on Serious Games as Educational, Business and Research Tools
Language: en
Pages: 1434
Authors: Cruz-Cunha, Maria Manuela
Categories: Education
Type: BOOK - Published: 2012-02-29 - Publisher: IGI Global

DOWNLOAD EBOOK

"This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including pl