Related Books

The Civic Potential of Video Games
Language: en
Pages: 111
Authors: Joseph Kahne
Categories: Technology & Engineering
Type: BOOK - Published: 2009-06-05 - Publisher: MIT Press

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This report focuses on the civic aspects of video game play among youth. According to a 2006 survey, 58 percent of young people aged 15 to 25 were civically "di
Power Play
Language: en
Pages: 237
Authors: Asi Burak
Categories: Education
Type: BOOK - Published: 2017-01-31 - Publisher: Macmillan + ORM

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The phenomenal growth of gaming has inspired plenty of hand-wringing since its inception--from the press, politicians, parents, and everyone else concerned with
Teens, Video Games, and Civics
Language: en
Pages: 76
Authors: Amanda Lenhart
Categories:
Type: BOOK - Published: 2008 - Publisher:

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Video games provide a diverse set of experiences and related activities and are part of the lives of almost all teens in America. To date, most video game resea
Socialization and Civic Engagement in the Virtual Field of Video Games
Language: en
Pages: 139
Authors: Jackson Schwalb
Categories:
Type: BOOK - Published: 2021 - Publisher:

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The purpose of this research is to highlight the potential of video games to be a new space for social and civic interaction, facilitated by a variety of struct
We the Gamers
Language: en
Pages: 224
Authors: Karen Schrier
Categories: Games & Activities
Type: BOOK - Published: 2021-04-30 - Publisher: Oxford University Press

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Distrust. Division. Disparity. Is our world in disrepair? Ethics and civics have always mattered, but perhaps they matter now more than ever before. Recently, w