Related Books
Language: en
Pages: 4
Pages: 4
Type: BOOK - Published: 1999-12-31 - Publisher: Gower Publishing Company, Limited
Language: en
Pages: 377
Pages: 377
Type: BOOK - Published: 2008-10-13 - Publisher: CRC Press
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of m
Language: en
Pages: 370
Pages: 370
Type: BOOK - Published: 2015-03-31 - Publisher: Penguin
The coauthors of the New York Times–bestselling Difficult Conversations take on the toughest topic of all: how we see ourselves Douglas Stone and Sheila Heen
Language: en
Pages: 150
Pages: 150
Type: BOOK - Published: 1999 - Publisher: Gower Publishing Company
The manual is, in part, a collection of 20 ways of playing the original game, many of them developed with the help of the thousands of trainers and educators wh
Language: en
Pages: 135
Pages: 135
Type: BOOK - Published: 2021-10-08 - Publisher: CRC Press
The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history