An Architectural Approach to Level Design

An Architectural Approach to Level Design
Author :
Publisher : CRC Press
Total Pages : 474
Release :
ISBN-10 : 9781351982924
ISBN-13 : 1351982923
Rating : 4/5 (24 Downloads)

Book Synopsis An Architectural Approach to Level Design by : Christopher W. Totten

Download or read book An Architectural Approach to Level Design written by Christopher W. Totten and published by CRC Press. This book was released on 2018-09-03 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.


An Architectural Approach to Level Design Related Books

An Architectural Approach to Level Design
Language: en
Pages: 474
Authors: Christopher W. Totten
Categories: Computers
Type: BOOK - Published: 2018-09-03 - Publisher: CRC Press

DOWNLOAD EBOOK

Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Archi
Design, User Experience, and Usability. Theory, Methods, Tools and Practice
Language: en
Pages: 699
Authors: Aaron Marcus
Categories: Computers
Type: BOOK - Published: 2011-06-24 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

The two-volume set LNCS 6769 + LNCS 6770 constitutes the proceedings of the First International Conference on Design, User Experience, and Usability, DUXU 2011,
Project Management Approaches for Online Learning Design
Language: en
Pages: 366
Authors: Eby, Gulsun
Categories: Technology & Engineering
Type: BOOK - Published: 2013-01-31 - Publisher: IGI Global

DOWNLOAD EBOOK

Developments in online learning and its design are areas that continue to grow in order to enhance studentsÂ’ learning environments and experiences. However, in
Design Theory and Methods using CAD/CAE
Language: en
Pages: 517
Authors: Kuang-Hua Chang
Categories: Computers
Type: BOOK - Published: 2014-10-11 - Publisher: Academic Press

DOWNLOAD EBOOK

The fourth book of a four-part series, Design Theory and Methods using CAD/CAE integrates discussion of modern engineering design principles, advanced design to
Cultural, Theoretical, and Innovative Approaches to Contemporary Interior Design
Language: en
Pages: 459
Authors: Crespi, Luciano
Categories: Architecture
Type: BOOK - Published: 2020-02-07 - Publisher: IGI Global

DOWNLOAD EBOOK

Interior design can be considered a discipline that ranks among the worlds of art, design, and architecture and provides the cognitive tools to operate innovati