Unity 5.x Animation Cookbook

Unity 5.x Animation Cookbook
Author :
Publisher : Packt Publishing Ltd
Total Pages : 346
Release :
ISBN-10 : 9781785883699
ISBN-13 : 1785883690
Rating : 4/5 (99 Downloads)

Book Synopsis Unity 5.x Animation Cookbook by : Maciej Szczesnik

Download or read book Unity 5.x Animation Cookbook written by Maciej Szczesnik and published by Packt Publishing Ltd. This book was released on 2016-05-27 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: A recipe-based guide to give you practical information on Unity 5.x animation techniques and tools About This Book A straightforward and easy-to-follow format. A selection of the most important tasks and problems. Carefully organized instructions to solve problems efficiently. Clear explanations of what you did. Solutions that can be applied to solve real-world problems. Who This Book Is For This book is for Unity developers who have some exposure to Unity game development who want to learn the nuances of animation in Unity. Previous knowledge of animation techniques and mecanim is not necessary. What You Will Learn Importing animations to Unity Work with different animation assets and components Create, visualize, and edit animated creatures Animating game cut scenes Design character actions and expressions Create gameplay by animating characters and environments Use animations to drive in-game logic In Detail This recipe-based practical guide will show you how to unleash the power of animation in Unity 5.x and make your games visually impeccable. Our primary focus is on showing you tools and techniques to animate not only humanoid biped characters, but also other elements. This includes non-humanoid character animation, game world creation, UI element animation, and other key features such as opening doors, changing lights, transitioning to different scenes, using physics, setting up ragdolls, creating destructible objects and more. While discussing these topics, the book will focus on mecanim, the Unity 3D animation tool, and how you can use it to perform all these tasks efficiently and quickly. It contains a downloadable Unity project with interactive examples for all the recipes. By the end of this book, you will be confident and self-sufficient in animating your Unity 3D games efficiently. Style and approach This practical no-nonsense guide is recipe-based with real-world examples of almost all the techniques mentioned.


Unity 5.x Animation Cookbook Related Books

Unity 5.x Animation Cookbook
Language: en
Pages: 346
Authors: Maciej Szczesnik
Categories: Computers
Type: BOOK - Published: 2016-05-27 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

A recipe-based guide to give you practical information on Unity 5.x animation techniques and tools About This Book A straightforward and easy-to-follow format.
Unity 5.x Cookbook
Language: en
Pages: 571
Authors: Matt Smith
Categories: Computers
Type: BOOK - Published: 2015-10-05 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skillset About This Book Built on the solid foundation of the popular
Unity 5.x Shaders and Effects Cookbook
Language: en
Pages: 240
Authors: Alan Zucconi
Categories: Computers
Type: BOOK - Published: 2016-02-26 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Master the art of Shader programming to bring life to your Unity projects About This Book This book will help you master the technique of physically based shadi
Unity 5.x Game AI Programming Cookbook
Language: en
Pages: 278
Authors: Jorge Palacios
Categories: Computers
Type: BOOK - Published: 2016-03-31 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniques About This Book Empower your agent with decision maki
Unity Character Animation with Mecanim
Language: en
Pages: 290
Authors: Jamie Dean
Categories: Computers
Type: BOOK - Published: 2015-09-29 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

A detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next gene