AI Game Development

AI Game Development
Author :
Publisher : New Riders
Total Pages : 772
Release :
ISBN-10 : 1592730043
ISBN-13 : 9781592730049
Rating : 4/5 (43 Downloads)

Book Synopsis AI Game Development by : Alex J. Champandard

Download or read book AI Game Development written by Alex J. Champandard and published by New Riders. This book was released on 2003 with total page 772 pages. Available in PDF, EPUB and Kindle. Book excerpt: With game players expecting greater intelligence, efficiency, and realism with non-player characters, AI plays an ever-increasing important role in game development. This is a tremendous challenge for game developers in methodology, software design, and programming. Creating autonomous synthetic creatures that can adapt in games requires a different kind of understanding of AI than the classical approach used by current game programmers. The Nouvelle Game AI approach presented in this book focuses on creating embodied "animats" that behave in an intelligent and realistic manner. In particular, learning AI is generating much interest among the game development community, as these modern techniques can be used to optimize the development process. Book jacket.


AI Game Development Related Books

AI Game Development
Language: en
Pages: 772
Authors: Alex J. Champandard
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: New Riders

DOWNLOAD EBOOK

With game players expecting greater intelligence, efficiency, and realism with non-player characters, AI plays an ever-increasing important role in game develop
AI Techniques for Game Programming
Language: en
Pages: 448
Authors:
Categories: Artificial intelligence
Type: BOOK - Published: 2002 - Publisher:

DOWNLOAD EBOOK

AI for Game Developers
Language: en
Pages: 392
Authors: David M Bourg
Categories: Computers
Type: BOOK - Published: 2004-07-23 - Publisher: "O'Reilly Media, Inc."

DOWNLOAD EBOOK

Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others
Programming Game AI by Example
Language: en
Pages: 522
Authors: Mat Buckland
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Jones & Bartlett Learning

DOWNLOAD EBOOK

This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the fr
Core Techniques and Algorithms in Game Programming
Language: en
Pages: 894
Authors: Daniel Sánchez-Crespo Dalmau
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: New Riders

DOWNLOAD EBOOK

To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one nar