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Analysing English as a Lingua Franca in Video Games
Language: en
Pages: 0
Authors: Pietro Luigi Iaia
Categories: English language
Type: BOOK - Published: 2016 - Publisher: Linguistic Insights

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This book focuses on the English lingua-franca uses in video-game interactions. The typographic and linguistic deviations from the standard norms are investigat
The Translation of Realia and Irrealia in Game Localization
Language: en
Pages: 170
Authors: Silvia Pettini
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2021-09-19 - Publisher: Routledge

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This book explores the impact of a video game’s degree of realism or fictionality on its linguistic dimensions, investigating the challenges and strategies fo
Translation or Transcreation? Discourses, Texts and Visuals
Language: en
Pages: 193
Authors: Cinzia Spinzi
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2019-01-15 - Publisher: Cambridge Scholars Publishing

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This wide-ranging collection brings together essays on a recent approach to translation known as transcreation. Together with new modes of translation, such as
Developing Video Game Literacy in the EFL Classroom
Language: en
Pages: 364
Authors: Roger Dale Jones
Categories: Literary Criticism
Type: BOOK - Published: 2018-07-16 - Publisher: Narr Francke Attempto Verlag

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Video games are a major source of contact to English language and culture, and the need to develop critical video game competency is high. This text presents re
New Perspectives in Media Translation
Language: en
Pages: 333
Authors: Loukia Kostopoulou
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Type: BOOK - Published: - Publisher: Springer Nature

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