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Andrew Rollings and Ernest Adams on Game Design
Language: en
Pages: 652
Authors: Andrew Rollings
Categories: Business & Economics
Type: BOOK - Published: 2003 - Publisher: New Riders

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How often have you heard "anyone can design a game?" While it seems like an easy job, game ideas are cheap and plentiful. Advancing those ideas into games that
Chris Crawford on Game Design
Language: en
Pages: 498
Authors: Chris Crawford
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: New Riders

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Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers
Fundamentals of Game Design
Language: en
Pages: 697
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2010-04-07 - Publisher: New Riders

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To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of su
Game Architecture and Design
Language: en
Pages: 964
Authors: Andrew Rollings
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: New Riders Publishing

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A guide to computer game design, architecture, and management explores the application of design principles, shares the experiences of game programmers, and off
Andrew Rollings and Ernest Adams on Game Design
Language: en
Pages: 621
Authors: Andrew Rollings
Categories: Computer games
Type: BOOK - Published: 2003 - Publisher:

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