Related Books
Language: en
Pages: 652
Pages: 652
Type: BOOK - Published: 2003 - Publisher: New Riders
How often have you heard "anyone can design a game?" While it seems like an easy job, game ideas are cheap and plentiful. Advancing those ideas into games that
Language: en
Pages: 498
Pages: 498
Type: BOOK - Published: 2003 - Publisher: New Riders
Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers
Language: en
Pages: 697
Pages: 697
Type: BOOK - Published: 2010-04-07 - Publisher: New Riders
To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of su
Language: en
Pages: 964
Pages: 964
Type: BOOK - Published: 2004 - Publisher: New Riders Publishing
A guide to computer game design, architecture, and management explores the application of design principles, shares the experiences of game programmers, and off
Language: en
Pages: 621
Pages: 621
Type: BOOK - Published: 2003 - Publisher: