Beginning Platino Game Engine
Author | : Abhishek Nandy |
Publisher | : Apress |
Total Pages | : 152 |
Release | : 2016-11-21 |
ISBN-10 | : 9781484224847 |
ISBN-13 | : 1484224841 |
Rating | : 4/5 (47 Downloads) |
Download or read book Beginning Platino Game Engine written by Abhishek Nandy and published by Apress. This book was released on 2016-11-21 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic. With Beginning Platino Game Engine you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT. What You'll Learn: Develop using the Platino game engine Build UWP apps using the Processing JS language Extend the processing language to IoT with Temboo Who Is this Book for: Indie game developers, app developers interested in games, and students new to the Platino game engine and perhaps new to game development.