Black Art of Visual Basic Game Programming
Author | : Mark Pruett |
Publisher | : |
Total Pages | : 580 |
Release | : 1995 |
ISBN-10 | : 1571690050 |
ISBN-13 | : 9781571690050 |
Rating | : 4/5 (50 Downloads) |
Book Synopsis Black Art of Visual Basic Game Programming by : Mark Pruett
Download or read book Black Art of Visual Basic Game Programming written by Mark Pruett and published by . This book was released on 1995 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with example code given with each topic. Part 2 covers in-depth everything that game developers should know to create addicting action games. Part 3 contains several game projects.