Computer Games for Learning

Computer Games for Learning
Author :
Publisher : MIT Press
Total Pages : 303
Release :
ISBN-10 : 9780262027571
ISBN-13 : 0262027577
Rating : 4/5 (71 Downloads)

Book Synopsis Computer Games for Learning by : Richard E. Mayer

Download or read book Computer Games for Learning written by Richard E. Mayer and published by MIT Press. This book was released on 2014-07-11 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive and up-to-date investigation of what research shows about the educational value of computer games for learning. Many strong claims are made for the educational value of computer games, but there is a need for systematic examination of the research evidence that might support such claims. This book fills that need by providing, a comprehensive and up-to-date investigation of what research shows about learning with computer games. Computer Games for Learning describes three genres of game research: the value-added approach, which compares the learning outcomes of students who learn with a base version of a game to those of students who learn with the base version plus an additional feature; the cognitive consequences approach, which compares learning outcomes of students who play an off-the-shelf computer game for extended periods to those of students who do not; and the media comparative approach, which compares the learning outcomes of students who learn material by playing a game to those of students who learn the same material using conventional media. After introductory chapters that describe the rationale and goals of learning game research as well as the relevance of cognitive science to learning with games, the book offers examples of research in all three genres conducted by the author and his colleagues at the University of California, Santa Barbara; meta-analyses of published research; and suggestions for future research in the field. The book is essential reading for researchers and students of educational games, instructional designers, learning-game developers, and anyone who wants to know what the research has to say about the educational effectiveness of computer games.


Computer Games for Learning Related Books

Computer Games for Learning
Language: en
Pages: 303
Authors: Richard E. Mayer
Categories: Education
Type: BOOK - Published: 2014-07-11 - Publisher: MIT Press

DOWNLOAD EBOOK

A comprehensive and up-to-date investigation of what research shows about the educational value of computer games for learning. Many strong claims are made for
How Computer Games Help Children Learn
Language: en
Pages: 249
Authors: D. Shaffer
Categories: Education
Type: BOOK - Published: 2007-02-25 - Publisher: Springer

DOWNLOAD EBOOK

How can we make sure that our children are learning to be creative thinkers in a world of global competition - and what does that mean for the future of educati
Computer Games and Language Learning
Language: en
Pages: 256
Authors: M. Peterson
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2016-01-12 - Publisher: Springer

DOWNLOAD EBOOK

A comprehensive and accessible overview for language educators, researchers, and students, this book examines the relationship between technological innovation
Computer Games and Instruction
Language: en
Pages: 564
Authors: J. D. Fletcher
Categories: Technology & Engineering
Type: BOOK - Published: 2011-05-01 - Publisher: IAP

DOWNLOAD EBOOK

There is intense interest in computer games. A total of 65 percent of all American households play computer games, and sales of such games increased 22.9 percen
Video Games and Learning
Language: en
Pages: 0
Authors: Kurt Squire
Categories: Computer-assisted instruction
Type: BOOK - Published: 2011-07-09 - Publisher: Teachers College Press

DOWNLOAD EBOOK

Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the “gamer generation”? This accessible book des