Design and Implementation of 3D Graphics Systems
Author | : Jonas de Miranda Gomes |
Publisher | : CRC Press |
Total Pages | : 353 |
Release | : 2012-08-08 |
ISBN-10 | : 9781466571211 |
ISBN-13 | : 1466571217 |
Rating | : 4/5 (11 Downloads) |
Download or read book Design and Implementation of 3D Graphics Systems written by Jonas de Miranda Gomes and published by CRC Press. This book was released on 2012-08-08 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book’s website. This book, along with its companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.