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Essentials of Interactive Computer Graphics
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Authors: Kelvin Sung
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Type: BOOK - Published: 2008-11-06 - Publisher: CRC Press

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This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the inter
Interactive Computer Graphics
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Pages: 376
Authors: Wolfgang Giloi
Categories: Computers
Type: BOOK - Published: 1978 - Publisher: Prentice Hall

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Data structures, data bases, and list handiling. Picture structure and picture transformations. Interpolation and approximation of curves and surfaces. Renderin
Interactive Computer Graphics
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Authors: Edward Angel
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Graphics systems and models. Graphics programming. Input and interaction. Geometric objects and transformations. Viewing, shading. Implementation of a renderer.
Essential Mathematics for Games and Interactive Applications
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Authors: James M. Van Verth
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Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive
Computer Graphics
Language: en
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Authors: Jonas Gomes
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Type: BOOK - Published: 2012-04-24 - Publisher: CRC Press

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Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and line