Game Engine Design and Implementation
Author | : Alan Thorn |
Publisher | : Jones & Bartlett Learning |
Total Pages | : 616 |
Release | : 2011-08-24 |
ISBN-10 | : 9780763784515 |
ISBN-13 | : 0763784516 |
Rating | : 4/5 (15 Downloads) |
Download or read book Game Engine Design and Implementation written by Alan Thorn and published by Jones & Bartlett Learning. This book was released on 2011-08-24 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: In clear and concise language, this book examines through examples and exercises both the design and implementation of a video game engine. Specifically, it focuses on the core components of a game engine, audio and sound systems, file and resource management, graphics and optimization techniques, scripting and physics, and much more.