Getting Started with Unity 5.x 2D Game Development

Getting Started with Unity 5.x 2D Game Development
Author :
Publisher : Packt Publishing Ltd
Total Pages : 472
Release :
ISBN-10 : 9781784393298
ISBN-13 : 1784393290
Rating : 4/5 (98 Downloads)

Book Synopsis Getting Started with Unity 5.x 2D Game Development by : Francesco Sapio

Download or read book Getting Started with Unity 5.x 2D Game Development written by Francesco Sapio and published by Packt Publishing Ltd. This book was released on 2017-02-10 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas About This Book Build a complete and exciting 2D Tower Defense game from scratch. Understand and learn to perform each phase of the game development pipeline Homework and exercises to improve your skills and take them to the next level Who This Book Is For If you are looking forward to get started with 2D game development, either if you are a newcomer to this world, or you came from 3D games or other game engines, this book is for you. Although there are many references to other resources throughout the book, it is assumed that you have a general understanding of C# and its syntax and structure. What You Will Learn Import and set up assets for 2D game development Design and implement dynamic and responsive User Interfaces Create and handle complex animation systems Unlock all the potentiality of the physics engine Implement Artificial Intelligence algorithms to give intelligence to your NPCs Script gameplay and overall bring your ideas to life In Detail Want to get started in the world of 2D game development with Unity? This book will take your hand and guide you through this amazing journey to let you know exactly what you need to build the games you want to build, without sacrificing quality. You will build a solid understanding of Unity 5.x, by focusing with the embedded tools to develop 2D games. In learning about these, along with accurate explanations and practical examples, you will design, develop, learn how to market and publish a delectable Tower Defense game about cupcakes versus pandas. Each chapter in this book is structured to give you a full understanding on a specific aspect of the workflow pipeline. Each of these aspects are essential for developing games in Unity. In a step-by-step approach, you will learn about each of the following phases: Game Design, Asset Importing, Scripting, User Interfaces, Animations, Physics, Artificial Intelligence, Gameplay Programming, Polishing and Improving, Marketing, Publishing and much more. This book provides you with exercises and homework at the end of each chapter so that you can level up your skills as a Unity game developer. In addition, each of these parts are centered on a common point of discussion with other learners just like you. Therefore, by sharing your ideas with other people you will not only develop your skills but you will also build a network. Style and approach This is a fun step-by-step approach in the whole pipeline of 2D game development in Unity, which is explained in a conversational and easy-to-follow style. Each topic is explained sequentially, allowing you to experience both basics and advanced features of Unity. By doing this, the book is able to provide you with a solid grasp on each of the topics. In this way, by engaging with the book's content, exploring the additional references to further readings and completing the homework sections, you are able to challenge yourself and apply what you know in a variety of ways. Once you have finished reading this book, you will be well on your way to developing games from start to finish!


Getting Started with Unity 5.x 2D Game Development Related Books

Getting Started with Unity 5.x 2D Game Development
Language: en
Pages: 472
Authors: Francesco Sapio
Categories: Computers
Type: BOOK - Published: 2017-02-10 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas About This Book Build a complete and exci
Mastering Unity 2D Game Development
Language: en
Pages: 693
Authors: Simon Jackson
Categories: Computers
Type: BOOK - Published: 2014-08-26 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything yo
Unity Game Development Essentials
Language: en
Pages: 427
Authors: Will Goldstone
Categories: Computers
Type: BOOK - Published: 2009-10-01 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!
Unity in Action
Language: en
Pages: 586
Authors: Joseph Hocking
Categories: Computers
Type: BOOK - Published: 2018-03-27 - Publisher: Simon and Schuster

DOWNLOAD EBOOK

Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games wi
Learning C# by Developing Games with Unity 5.x
Language: en
Pages: 230
Authors: Greg Lukosek
Categories: Computers
Type: BOOK - Published: 2016-03-31 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Develop your first interactive 2D platformer game by learning the fundamentals of C# About This Book Get to grips with the fundamentals of scripting in C# with