Hertzian Tales

Hertzian Tales
Author :
Publisher : MIT Press
Total Pages : 193
Release :
ISBN-10 : 9780262541992
ISBN-13 : 0262541998
Rating : 4/5 (92 Downloads)

Book Synopsis Hertzian Tales by : Anthony Dunne

Download or read book Hertzian Tales written by Anthony Dunne and published by MIT Press. This book was released on 2008-09-26 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: How design can improve the quality of our everyday lives by engaging the invisible electromagnetic environment in which we live. As our everyday social and cultural experiences are increasingly mediated by electronic products—from "intelligent" toasters to iPods—it is the design of these products that shapes our experience of the "electrosphere" in which we live. Designers of electronic products, writes Anthony Dunne in Hertzian Tales, must begin to think more broadly about the aesthetic role of electronic products in everyday life. Industrial design has the potential to enrich our daily lives—to improve the quality of our relationship to the artificial environment of technology, and even, argues Dunne, to be subverted for socially beneficial ends. The cultural speculations and conceptual design proposals in Hertzian Tales are not utopian visions or blueprints; instead, they embody a critique of present-day practices, "mixing criticism with optimism." Six essays explore design approaches for developing the aesthetic potential of electronic products outside a commercial context—considering such topics as the post-optimal object and the aesthetics of user-unfriendliness—and five proposals offer commentary in the form of objects, videos, and images. These include "Electroclimates," animations on an LCD screen that register changes in radio frequency; "When Objects Dream...," consumer products that "dream" in electromagnetic waves; "Thief of Affection," which steals radio signals from cardiac pacemakers; "Tuneable Cities," which uses the car as it drives through overlapping radio environments as an interface of hertzian and physical space; and the "Faraday Chair: Negative Radio," enclosed in a transparent but radio-opaque shield. Very little has changed in the world of design since Hertzian Tales was first published by the Royal College of Art in 1999, writes Dunne in his preface to this MIT Press edition: "Design is not engaging with the social, cultural, and ethical implications of the technologies it makes so sexy and consumable." His project and proposals challenge it to do so.


Hertzian Tales Related Books

Hertzian Tales
Language: en
Pages: 193
Authors: Anthony Dunne
Categories: Art
Type: BOOK - Published: 2008-09-26 - Publisher: MIT Press

DOWNLOAD EBOOK

How design can improve the quality of our everyday lives by engaging the invisible electromagnetic environment in which we live. As our everyday social and cult
Hertzian Tales
Language: en
Pages: 200
Authors: Anthony Dunne
Categories: Architecture
Type: BOOK - Published: 2005 - Publisher:

DOWNLOAD EBOOK

"The cultural speculations and conceptual design proposals in Hertzian Tales are not utopian visions or blueprints; instead, they embody a critique of present-d
Speculative Everything
Language: en
Pages: 235
Authors: Anthony Dunne
Categories: Design
Type: BOOK - Published: 2013-12-06 - Publisher: MIT Press

DOWNLOAD EBOOK

How to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to u
The Laws of Simplicity
Language: en
Pages: 129
Authors: John Maeda
Categories: Design
Type: BOOK - Published: 2006-07-07 - Publisher: MIT Press

DOWNLOAD EBOOK

Ten laws of simplicity for business, technology, and design that teach us how to need less but get more. Finally, we are learning that simplicity equals sanity.
The Metainterface
Language: en
Pages: 249
Authors: Christian Ulrik Andersen
Categories: Art
Type: BOOK - Published: 2023-10-31 - Publisher: MIT Press

DOWNLOAD EBOOK

How the interface has moved from the PC into cultural platforms, as seen in a series of works of net art, software art and electronic literature. The computer i