Making 8-bit Arcade Games in C
Author | : Steven Hugg |
Publisher | : Puzzling Plans LLC |
Total Pages | : 228 |
Release | : 2017 |
ISBN-10 | : 9781545484753 |
ISBN-13 | : 1545484759 |
Rating | : 4/5 (53 Downloads) |
Download or read book Making 8-bit Arcade Games in C written by Steven Hugg and published by Puzzling Plans LLC. This book was released on 2017 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C programming language to write code for the Z80 CPU. The following arcade platforms are covered: * Midway 8080 (Space Invaders) * VIC Dual (Carnival) * Galaxian/Scramble (Namco) * Atari Color Vector * Williams (Defender, Robotron) We'll describe how to create video and sound for each platform. Use the online 8bitworkshop IDE to compile your C programs and play them right in the browser!