Multi-threaded Game Engine Design

Multi-threaded Game Engine Design
Author :
Publisher : Course Technology
Total Pages : 0
Release :
ISBN-10 : 1435454170
ISBN-13 : 9781435454170
Rating : 4/5 (70 Downloads)

Book Synopsis Multi-threaded Game Engine Design by : Jonathan S. Harbour

Download or read book Multi-threaded Game Engine Design written by Jonathan S. Harbour and published by Course Technology. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented.


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